WebGL - Multiattributes

In this episode, I discuss multiattributes in WebGL.

Concepts:
* MultiAttributes - bufferData that shares multiple attribute data simultaneously
* offset - how many total items * byte size does a point represent?
* stride - how many items are in a particular grouping to be displayed?

Resources:
* https://github.com/davidwparker/programmingtil-webgl/tree/master/0045-multiattributes

© programmingtil.com