WebGL - Multiattributes

In this episode, I discuss multiattributes in WebGL.
Concepts:
  • MultiAttributes - bufferData that shares multiple attribute data simultaneously
  • offset - how many total items byte size does a point represent?
  • stride - how many items are in a particular grouping to be displayed?

Resources:
  • https://github.com/davidwparker/programmingtil-webgl/tree/master/0045-multiattributes
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