In this episode, I show how to put multiple points on the canvas object using buffer objects.
## CONCEPTS:
* Drawing multiple points on the canvas object.
* Buffers
* API: bindBuffer, bufferData, vertexAttribPointer, enableVertexAttribArray
## RESOURCES:
* https://github.com/davidwparker/programmingtil-webgl/tree/master/0015-multiple-points