3D Math - Splines (SQUAD) with Quaternions

In this episode, I discuss how to calculate splines with quaternions.

Concepts:
Splines (Squad)

Resources:
Code / Slides: https://github.com/davidwparker/programmingtil-3d-math/tree/master/0033-quaternions-interpolation
Slides JS: https://github.com/hakimel/reveal.js/
Math JS: https://www.mathjax.org/
Quaternions: https://en.wikipedia.org/wiki/Quaternion
Slerp: https://en.wikipedia.org/wiki/Slerp

© programmingtil.com