3D Math - Splines (SQUAD) with Quaternions

In this episode, I discuss how to calculate splines with quaternions.
Concepts: Splines (Squad)
Resources: Code / Slides: https://github.com/davidwparker/programmingtil-3d-math/tree/master/0033-quaternions-interpolation Slides JS: https://github.com/hakimel/reveal.js/ Math JS: https://www.mathjax.org/ Quaternions: https://en.wikipedia.org/wiki/Quaternion Slerp: https://en.wikipedia.org/wiki/Slerp
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